Ah, Veracity. We love you so...
This is the tale of Veracity the dark elf. Bards have sung of her
famous - or infamous - deeds across the planes. Veracity, Vecna's
Bane, Mistress of Pain. Many are the cold, calculating and subtle
dark elves, but she is hot, impulsive, and passionate.
So begin The Chronicles of Veracity: an
unfinished, ever-evolving work as Veracity is alive and well and out
doing her thing. Even though I've written about eighty-five pages of
this, it's far from complete. But, I want to understand this lady, and
so, I present:
A snapshot of her, in D&D V3 terms, of how she is today:
Veracity, Swashbuckler 3/Domain Wizard
(Enchantment) 5/Eldritch Knight 10
Here's a portrait of Veracity,
arrayed for battle, displaying the Sword of Kas, and casting a spell at
you. Click on it to see it at full size.
After she'd defeated Vecna in Sigil, Veracity attracted her sidekick and
lover, Brianna. Here's a painting of Veracity & Brianna sharing a
tender moment. Click on it to see it at full size.
Veracity is currently adventuring with her companions in
The City of the Spider Queen.
Here also I present:
The Brief Chronicles of Veracity
||In which Veracity is born, grows to early adolescence in the
Underdark, flees with her mother and her mother's consort to the
surface, and matures (?) to adulthood in Mansfield with Nick and
Knack, her siblings.
||In which Veracity's unpromising early career runs into a glitch
when she gets herself banished from Mansfield
||In which Veracity's career picks up, Nick is captured by the
School of Nekros, Veracity organizes a rescue party, and the
Society of the Moon is formed.
||In which Veracity spends ten years living a life of leisure,
sponging off Nick, first on his country estate, and later in his
tower in Mansfield after he gets her unbanished.
||In which Veracity's renewed adventuring career gets off to a
rocky start, culminating in an unfortunate encounter with a
||In which through the miracles of Necromantic science, Veracity
||In which Veracity saves Tebryn's tail and adventures with Marga
and Nute, developing a new obsession.
||In which Veracity joins the expedition to the Dark Continent,
intending to visit the temple of Bast in Aegypt.
||In which Veracity and her peers recover the Shards of the Day
while Tebryn and his peers venture deeper into the Dark
||In which Veracity snatches the Iron Orb of the Duergar from the
hands of the possessed priest just as he is about to activate the
Mother Of All Iron Golems.
||In which Veracity travels through the Vortex of Madness to the
City of Glass on the Elemental Plane of Water, to Tartarus, to the
Demiplane of Invention, to the Astral Plane, and final to Limbo to
confront Baron Lum, the Mad.
||In which Veracity and her companions save the multiverse from
the Queen of Chaos by assembling the Rod of Seven Parts and using
it to defeat Miska the Wolf Spider.
||In which Veracity saves the multiverse yet again by traveling
through Tovag Baragu into the Adytum and thence through Ravenloft to
Sigil, where she drives Vecna from the City of Doors by going toe to
toe with him, wielding the Sword of Kas in the Hand of Vecna.
||In which Veracity accepts her due rewards from Shina-Tsu-Hiko,
recruits her handmaiden, and moves into the mansion in Sigil. She
meets Brianna and spends her days in magical research and her
nights in play.
||In which Veracity and her companions embark on a quest to
Maerimydra in the Underdark of Faerûn to seek ancient tomes.
Upon arrival on Toril, Loviatar herself gives Veracity a
My gallery of commissioned portraits of this lady:
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